Wednesday, 23 June 2010

CityEngine used in new Prince Of Persia movie

Disney's new Prince of Persia: The Sands of Time movie features a city named Alamut as a digital set, partly created in the pre-production phase by the procedural urban modelling CityEngine application, for which I have blogged about many times.

Based on the popular computer game of the same title, during the design of the impressive Arabic city during the pre-production of the film, CityEngine was applied for the quick ramp-up of the digital set and in order to test the layout. Following this, in the subsequent post-production phase, the final shots were conducted by MPC using their own tools. A great example of how automatic urban modelling tools are being increasingly used today for high-profile projects.

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