Sunday, 30 June 2013

Mobile HCI workshop paper accepted

A paper I am the co-author on has recently been accepted to the upcoming Mobile HCI workshop, Designing Mobile Augmented Reality. The paper is titled "Proposing a design framework for smartphone AR browsers used in unfamiliar urban tourism destinations". Mobile HCI, this year, will be taking place in Munich, Germany and this will be during the 27th and 30th of August.
 For more information about the conference (and the aforementioned workshop) please visit here.

CGI 2013 short paper accepted and published

At the recent CGI 2013 conference I was the co-author of a short paper titled "Automatic Terrain Texturing with Dynamic Patch Transitions" which was presented by myself during the conference. The conference, which is now a long-standing academic event in the area of computer graphics, took place in Hannover, Germany this year between the 11th and the 14th of June.

For more information about CGI 2013 see here.

Edge magazine article on BU and Games courses online

Similarly to last year Edge magazine has an article on the Bournemouth University Games courses; I was interviewed for this. This article originally appeared in their Get Into Games special issue (issue 255, July 2013) and is now also available online.

The article can be found in full here.

Third keynote for VS Games 2013

The third keynote speaker for the VS Games 2013 conference is Dr Christopher Peters,  Associate Professor of HCI and Computer Graphics at the KTH Royal Institute of Technology, Sweden. The title of the talk is the following; "Computational Modelling of Artificial Behaviour: A Perceptual Approach".

Christopher Peters is an Associate Professor at the KTH Royal Institute of Technology in Stockholm, Sweden in the High Performance Computing and Visualization Department, where he is a member of the VIC (Visualisation-Interaction-Collaboration) Studio. His research interests include the investigation of interrelationships between computational visual attention, affect, memory, theory of mind and gaze control models for real-time animation, perception of, and multimodal interaction with humanoid characters, groups and crowds. He has published over 75 papers on related themes and is a co-founder of the AFFINE (Affective Interaction in Natural Environments) events that have taken place at various venues, including ACM ICMI and ACM Multimedia.
For abstract info of the talk please visit here.

IEEE Xplore proceedings for VS Games 2013

The conference VS Games 2013, taking place at Bournemouth University between 11th and 13th September will have full IEEE proceedings; all papers will be included, post event, in the IEEE Xplore digital repository. This will include full papers, short papers and also poster publications. This is a result of VS Games 2013 achieving Technical Co-Sponsorship by the IEEE Computer Society (for the 4th time in its five year history as an event).
More information about the conference here.