For everyone interested in Blender-driven modelling and animation there is now a new book by Michael J. Anders called Blender 2.49 Scripting. The book covers areas such as gaining control of all aspects of Blender using the powerful Python language, creating complex meshes programmatically and applying materials and textures, automating the rendering process and extending Blender's image manipulation capabilities, extending Blender's built-in editor plus also interacting with version control systems and storing render results on a FTP server.
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