Sunday, 20 June 2010

Blender 2.49 scripting

For everyone interested in Blender-driven modelling and animation there is now a new book by Michael J. Anders called Blender 2.49 Scripting. The book covers areas such as gaining control of all aspects of Blender using the powerful Python language, creating complex meshes programmatically and applying materials and textures, automating the rendering process and extending Blender's image manipulation capabilities, extending Blender's built-in editor plus also interacting with version control systems and storing render results on a FTP server.

I can recommend this publication to anyone using Blender as it could push their skills forwards considerably in the scripting direction. The book can be bought from here while, in case you want to sample it, there is a free chapter made available by the publisher here.

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