Hot on the heels of Unity which has recently presented its strategy for a Unity to Adobe Flash pipeline, Epic Games has now announced at a keynote at Adobe's MAX 2011 event that it will be able to export a game from the latest version of the Unreal engine to Flash 11 in real-time.
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This was facilitated using a live demo to back the case of this up and is huge news if and when it becomes available, as real-time, interactive 3D graphics of high quality are at long last becoming available in a browser-based capacity (for developers and public alike). I will feature more news on this technology as it develops.
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