Today a student I will be supervising for his doctorate under the Bournemouth University EPSRC-funded project called CDE (Centre For Digital Entertainment) has started working on his research. I have posted about the CDE before; the purpose of the project is to train the next generation of leaders in the Film/Visual Effects, Computer Games, Virtual Worlds and Animation industries. More information about CDE can be found here.
Part of this is placing the student within an industrial environment throughout the course of the EngD; the company involved with this doctorate, which is also co-sponsoring the student himself is 4T2, a games development company based locally in Bournemouth. You can find out more about 4T2 and their portfolio of past efforts at the company's official website here. I am very much looking forward to this collaboration, which will be lasting for 4 years in total, as it is a unique opportunity to infuse academic research in games development (with a strong software engineering focus on this occasion) with a real-world, live context.
Part of this is placing the student within an industrial environment throughout the course of the EngD; the company involved with this doctorate, which is also co-sponsoring the student himself is 4T2, a games development company based locally in Bournemouth. You can find out more about 4T2 and their portfolio of past efforts at the company's official website here. I am very much looking forward to this collaboration, which will be lasting for 4 years in total, as it is a unique opportunity to infuse academic research in games development (with a strong software engineering focus on this occasion) with a real-world, live context.
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