As I am one of the General chairs for this, here is the Call for Papers for VS Games 2013 conference;
"VS-Games
2013, the fifth outing of the International Conference on Games and Virtual
Worlds for Serious Applications will
be hosted at Bournemouth University, UK between the 11th and the 13th
of September 2013. With the conference
organized in previous years at locations such as Coventry (UK), Braga (Portugal), Athens (Greece) and Genoa
(Italy), it will take place, for 2013, at the state of the art Kimmeridge House building of Bournemouth
University, situated at the main Talbot campus of the institution.
The development and deployment of games with a
purpose beyond entertainment and with considerable connotations with more serious aims is
an exciting area with immense academic but also commercial potential. This potential presents
both immediate opportunities but also numerous significant challenges to the interested parties
involved, as a result of the relatively recent emergence and popularity of the medium. The VS Games 2013
conference aims to address this variety of relevant contemporary challenges that the
increasingly cross-disciplinary communities involved in serious games are currently facing. This will be
achieved by, amongst other ways, the comprehensive dissemination of successful case studies and
development practices, the sharing of theories, conceptual frameworks and methodologies and,
finally, the discussion of evaluation approaches and their resulting studies.
For VS Games
2013 we are therefore seeking contributions from researchers, developers from
the industry, practitioners and
decision-makers which aim to advance the state of the art in all of
the technologies related to serious
games. The following listed topics are particularly encouraged,
though it should be mentioned that
they are not the only ones of interest to VS Games 2013 and that the
list below is not exhaustive by any
means:
• Game design
• Virtual environments
• Game-based learning methodologies
• Mixed and augmented reality
• Computer graphics
• Gamification
• Case studies/user studies for serious games and virtual worlds
• Mobile gaming
• Interactive storytelling
• Application areas
• AI for serious games
• Educational/learning theories and their application
• Visualization
• Pervasive gaming
• Human-computer interaction
• User modeling
• Alternate reality
• Simulation
• Platforms and tools
The following are the dates of submission for the different tracks of the
VS Games 2013 conference:
• Full Papers (8 pages): 25th March 2013
• Short Papers (4 pages): 25th March 2013
• Poster Papers (2 pages): 25th March 2013
• Call for Workshops: 25th March 2013
Proceedings and journal special issues for the VS Games 2013 publications
will be announced as soon as possible."