Saturday, 29 December 2012
Article on Legend of Zelda's level design
For students (and educators) of game level design I can recommend the following article on the Gamasutra website (which was published earlier in the year and is part of their 2012 summary), "Learning From The Masters: Level Design In The Legend Of Zelda" by Mike Stout.
Well worth a read for a very informative study on the 1986 NES classic. The article can be found in full here.