I've blogged before about the impressive urban modelling of Electronic Arts' Mirror's Edge. It turns out the game will in 2010 see an iPhone version which while scaled down to fit the hardware of the Apple device will retain the complex 3D virtual city back drops.
Really looking forward to this one, the original game got some flak but everybody recognised the potential of exploration in urban locations the title offered and I can't wait to see how that translates to a mobile device. Check out a demo of the game in the video above.
1 comment:
I wouldn't be surprised if they wasn't using the same engine they plan/ed to used for porting Pandemonium to iPhone. They already ported it to the original n-Gage
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