This is a final reminder that in a few days time I will be delivering a half-day tutorial at the November Advances In Computer Entertainment (ACE) 2011 conference in Lisbon, Portugal. This is titled "Using the Unreal Engine and Development Kit for Research Purposes" and is to take place on the 8th of November.
There are two main objectives for this tutorial session. The first is to showcase the potential and also prior/existing use, via specific scientific literature examples, of the increasingly popular Unreal engine (and/or Unreal Development Kit, or UDK for short). The second is to expose the audience to some first fundamental lessons of using the engine and its editor.
These lessons could form the basis of using UDK in the future for research in a variery of directions, all under the computer entertainment/simulation/educational field. It is expected that, post-tutorial, the participants can walk away with both an understanding of how the engine is currently used in research but also tangible skills to put that to use in their respective areas.
You can find more about the conference that houses this tutorial and its rates here.
These lessons could form the basis of using UDK in the future for research in a variery of directions, all under the computer entertainment/simulation/educational field. It is expected that, post-tutorial, the participants can walk away with both an understanding of how the engine is currently used in research but also tangible skills to put that to use in their respective areas.
You can find more about the conference that houses this tutorial and its rates here.
No comments:
Post a Comment