I've just read an interesting article regarding Shockwave 3D's non-photorealistic capabilities (which I wasn't aware of till now). The Toon modifier, developed in Intel Labs and included in Macromedia's Director 8.5 Shockwave Studio provides easy-to-use nonphotorealistic NPR techniques within the context mentioned.
The Toon modifier temporarily converts the model's current shaders from standard to painter type. Other properties remain the same, so the model's colors will be consistent but the rendering style will be changed. The article below covers the process and operation of Toon in Shockwave 3D in more detail and is well worth a read.
The Toon modifier temporarily converts the model's current shaders from standard to painter type. Other properties remain the same, so the model's colors will be consistent but the rendering style will be changed. The article below covers the process and operation of Toon in Shockwave 3D in more detail and is well worth a read.
You can read this here.
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