Saturday, 22 March 2008

Importing 3D urban models in Crysis

Courtesy of http://www.digitalurban.com/, it is fascinating to see some of their work involving the import of 3D urban models of London areas in games engines. Games have been for many years now the driving force behind computer graphics advances and therefore it makes perfect sense to see something like this developed by the people at the Digital Urban blog. The recently released Electronic Arts title Crysis comes with its own Sandbox allowing 3D models to be quickly and easily imported into the game engine and they have used that to import University College Quad, the London Eye and the Greater London Authority buildings running within the game.

The engine features realtime shadows direct from the geometry - a significant step forward in terms of visualisation. Previous work has focused on using the Oblivion engine and it is interesting to see one of their movies of a London 3D model on that as opposed to the Crysis engine as the differences are there to be noticed...

Work is on-going and I will update you on further updates on this (or you can alternatively check the excellent blog itself here) since this foray in combining state-of-the-art visualization engines that come available with commercial games and already-produced 3D urban models of the real-world certainly provides a lot of stimulating ideas for further work for everyone in the area.

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