A book review I have done for the IGI-published quarterly International Journal of Game-Based Learning is now published. This is in Volume 2, Issue 1, January - March 2012. The book reviewed is Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education by Nicola Whitton.
Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education is a recent addition to the ever-expanding canon of literature on game-based learning (GBL) and serious games. Unlike many other academic publications (e.g., journals, books, or conference proceedings), this new book focuses on game-based teaching/learning in higher education, an area often neglected in the literature.
You can read the rest of the review (of this very engaging and interesting book) here.
Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education is a recent addition to the ever-expanding canon of literature on game-based learning (GBL) and serious games. Unlike many other academic publications (e.g., journals, books, or conference proceedings), this new book focuses on game-based teaching/learning in higher education, an area often neglected in the literature.
You can read the rest of the review (of this very engaging and interesting book) here.
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