As another example of using a modern first-person shooter game engine for architectural visualization, Epic Games have posted the work of Luigi Russo, a student in the Faculty of Engineering at the University of Naples, Italy. With the help of the (freeware) Blender for model creation and the Unreal Development Kit (UDK), the student has produced a fairly impressive and realistic walkthrough (as is evident in the pic below).
A search on YouTube will reveal many more architects using tools such as the UDK (or the CryEngine) for visualizing spaces for their projects and it appears this could turn into a major area of where software like that could also be used (in addition to entertainment purposes of course). Meanwhile, you can check out Luigi's walkthrough here.
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