Something I've just come across on the Digital Urban blog, for anybody into urban modelling using 3D Studio Max (and unable to afford the admittedly large licence for a dedicated application like CityEngine), Tyson Ibele has made available (for free!) on his website a procedural script for the creation of 3D virtual cities.
I've tried it and it works a treat, you can control a great number of parameters on the buildings themselves (amongst other things, windows, ledged, floors, railings, pillars, roof objects etc.) and also create paths for building positioning. The video above demonstrates a 3D city created by the script, which is well worth downloading (for using it you will need a version of 3D Studio Max 9 or newer).
http://tysonibele.com/
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