Thursday 8 January 2009

Craft Animations and Gamescaster announce the release of Craft Camera Tools for GCS3

An interesting technology I have just come across; Craft Camera Tools for GCS3 offers users a superior and cost-effective solution for virtual cinematography, completely eliminating the time-consuming and costly process of traditional keyframing of virtual cameras in 3D animated scenes. This revolutionary development draws from two pioneering technologies: Craft Animation’s Craft Camera Tools and Gamecaster’s patented GCS3 virtual camera control hardware.

Together, this custom bundle forms a completely new way of directing animation -- through the viewfinder of the GCS3 virtual camera controller itself, with start-to-finish hands-on control over the virtual camera of 3D animation, visual effects and previsualization scenes. Craft Animations and Gamecaster have also developed an exclusive line of camera tools for use with the GCS3 virtual camera control hardware.


Via the GCS3 hardware, the GCS3 FreeCam™ and GCS3 TripodCam™ provide real-time physical control of the virtual camera’s pan, tilt, zoom, crane and dolly, walk-cycle and explosion motion, as well as spline control motion. Professional users of Craft Camera Tools for 3ds Max and Maya have reported reduced production times by up to 90 percent during the creation of natural motion paths for 3D vehicles and cameras on-the-fly through autopilot functions, or a variety of input devices such as gamepads, joysticks and keyboards.

The custom Craft Camera Tools for CGS3 software and hardware bundle is now available. Craft Director Tools, including Craft Camera Tools, Craft Vehicle Tools and Craft Accessories; are available now for 3ds Max and Maya, Mac and Windows platforms, and are individually priced between US$129 and $1,199.

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