Wednesday, 16 April 2008

GrowFX for 3ds Max, a new plug-in for plants modeling

For those interested in enriching 3D urban scenes with plants in an automated manner Exlevel company is now representing GrowFX, a new very cool plug-in facilitating plants modeling and animation for 3D Studio Max. An easy interface, with an essential set of parameters, which you can assign yourself, helps you to create different plants, from grass and big trees to full forestland.

With GrowFX you will create broadleaf-trees, conifers, palm trees, flowers and many other vegetational compositions. Unique building mechanisms help to create creeping plants, entwining any scene objects, shearing plants of every possible shape. The plants can bend round different obstacles.

Once created a GrowFX object can create the same plant by its corresponding distribution:
- by starting points;
- or on any object surface

By surface distributing, some parameter's magnitudes can be regulated by map texture, i.e. the density of plants, its growth etc. GrowFX is totally integrated with 3D Studio MAX and all the parameters can be animated, i.e. the wind animation, the plant growth and other animation. There is an opportunity of editing the parameters through MAXScript (something useful for people like myself, especially when dabbling with their own plug-ins).

All in all this is a very cool little solution for automated 3D plant creation. You can find a full version and also a downloable demo one (the possibility of converting to Editable Mesh is off, you can't use more than one object on the scene and finally you can't create more than 5 paths) from http://exlevel.com/.

No comments: