Friday, 1 February 2008

Electronic Arts mobile gaming titles with improved 3D graphics

Electronic Arts' mobile games will soon offer a 3D performance equivalent to traditional portable gaming consoles. Broadcom and Electronic Arts recently signed an agreement to enable popular EA Mobile game titles on mobile phones powered by Broadcom solutions. These game titles will be optimized for the latest generation VideoCore III mobile multimedia processor from Broadcom, which supports HD content and graphics performance equivalent to today's dedicated handheld game consoles.

"Low power 3D hardware graphics acceleration will allow developers to create games for convergent mobile devices that can compete with or surpass games for dedicated handheld gaming devices. True high-resolution 3D graphics will entice consumers to download and play more mobile games," says gaming analyst Billy Pidgeon at IDC.

Broadcom's VideoCore III solution features 2D and 3D graphics accelerators and improved audio technology. The low-power graphics pipeline is optimized for hardware acceleration of the OpenGL ES 2.0 3D graphics standard and supports graphics-rich 3D games with rendering performance up to 32 million triangles per second.

Broadcom promises over 6 hours of gaming from a standard cell phone battery, and multimedia users will find over fifty supported standards, formats, codecs and resolutions. Mobile games can also be played on televisions up to HD resolution via an included HDMI output, which should provide a more versatile gaming experience than a tiny screen can provide.

So, when can we get our hands on all these goodies? The first mobile phones powered by the VideoCore III solution will likely appear sometime around 2009 and while there's plenty of time till then this all sounds very promising for mobile gaming and mobile graphics in general...

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