Sunday, 1 January 2017

Unity and the end of 2016

I mentioned Unreal 4.14 (and its new features) in a blog post yesterday but Unity too leaves 2016 and enters the new year with a significant amount of developments (as an engine/piece of software that is). 

Currently this is on version 5.6 (which is beta) and contains features that many Unity developers would find very convenient such as -and this is just one example- support for Google's Daydream View (which is a device I blogged about yesterday). 

For the many (other) improvements and additions one could refer to the official blog post here that covers these comprehensively.

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