Sunday, 5 December 2010

Using a game engine to create scenes from a known movie

3D game engines have been lending themselves to serious applications for a number of years now, be it architectural, training or even surgical ones. It's not very often however that they're linked to other forms of non-gaming entertainment. A shining example of this, which I came across recently while researching one of my lectures here at Bournemouth University, is a Terminator-themed mod created using the current version of the Unreal engine.

The alpha version of this (aptly called FPS Terminator) is now available here and it looks very impressive indeed, placing the player in a futuristic Skynet-controlled nightmarish setting inspired by the eponymous movie. It garnered praise from an unlikely source too, i.e. from Epic Games main man Cliff Blezsinski who tweeted his approval for the work the three-man team has put together.

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