3D graphics became ordinary first in games, then in operating systems, and then last week, it took a significant step toward being built into Web browsers as well. The Khronos Group, which oversees the OpenGL graphics interface (which is an open standard), announced that its work with Mozilla to bring hardware-accelerated 3D graphics to the Web has now reached draft standard form. The standard is going to be called WebGL and allows programmers who use JavaScript language take advantage of the fact that video cards can handle 3D graphics.
The group now wants commentary from web developers and other experts who might be involved with WebGL so it can be finalized. Exciting news that bodes well for the future, I expect we'll see some interesting developments going live next year.
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