The focus of ACE 2009 is to gather researchers from academia and industry-researchers who are working in multi-disciplinary areas within the arts, psychology, computer science, and design- to discuss, present, and demonstrate their new contributions. The goal of ACE is to stimulate discussion in the development and advancement of interactive art and entertainment applications.
Tuesday, 26 May 2009
Advances In Computer Entertainment 2009 conference taking place in Athens, Greece
The focus of ACE 2009 is to gather researchers from academia and industry-researchers who are working in multi-disciplinary areas within the arts, psychology, computer science, and design- to discuss, present, and demonstrate their new contributions. The goal of ACE is to stimulate discussion in the development and advancement of interactive art and entertainment applications.
CityEngine adds new updates, including .shp parser
Friday, 22 May 2009
Oxford Circus 3D model used for regeneration of the real-world location
TeleAtlas announces photorealistic/textured city models for GPS car/pedestrian navigation
It is important to note Google already has laid ink to paper to give it rights to Tele Atlas maps for use in Google's mobile, desktop, and on-line offerings, and with Tele Atlas maps loaded on PSPs and navigators from Pioneer, Mio (and of course TomTom) just think of this as a hint of what's to come.
Personally this is a very exciting piece of news as GPS navigation, despite small steps here and there, never really embraced 3D urban modelling, especially one where the models come in a textured capacity. More news on this one when the textured 3D maps become readily available.
Thursday, 21 May 2009
First serious game using Google Earth as a game engine
Thursday, 14 May 2009
New Microsoft XBox 360 camera controller?
Unlike the Wii however, the Microsoft camera won't require users to hold any hardware in their hands to control in-game action, people familiar with the matter say. The camera uses 3D technology to give players more accurate control over games than earlier game cameras did.
This all sounds a lot like a Microsoft version of the 3DV Systems camera which the company was reportedly set to buy earlier this year. Reportedly, Microsoft was planning to pay $35m for the firm, whose ZCams tech is likened to Sony's EyeToy, but with more precise imaging and motion sensing due to its 3D camera system.
Microsoft is no stranger to mimicking the EyeToy - it previously released the Vision Cam for the 360, which used player movements at input for XBLA titles and recorded player video in You're In The Movies.
Reports state the controller, tentatively called 'Xbox Fluid' will be unveiled at this year's E3 event. Microsoft's press conference at the event takes place on Monday, June 1st. An interesting development, I'll post on this again if it takes place as the rumours suggest at the E3 event.
Sunday, 3 May 2009
Rome catacombs reconstructed in 3D
A team of 10 Austrian and Italian archaeologists, architects and computer scientists have started with the largest catacomb, Saint Domitilla, just outside the Italian capital. The tunnels, caves, galleries and burial chambers of Saint Domitilla stretch for about 15km (9 miles) over a number of levels. At a time when Christians, in particular, were persecuted, the Catacombs became a relatively safe place to bury the dead. The soft, volcanic tufa rock was an especially workable, yet durable, material that was burrowed out over the course of nearly three centuries. Yet, because of concerns about safety, only about 500m (1,640ft) are accessible to the public today.
Saturday, 2 May 2009
Bournemouth Computing students featured in Edge magazine
I've taught all four students throughout this year for their Games unit and it is refreshing to see them doing well and excelling on a national level during high-profile competitions. Well done guys, keep up the good work (and see you in the final year for some more game development lectures and labs!). Meanwhile, the game from the Bournemouth team can be seen on the vid above but also downloaded from http://www.x48gamecamp.com/instinct/ (and it's very good fun too!).