A very interesting blog I ran across recently is Joe Cardello's Virtual Magic. It's been running for almost a year now and details the 3D reconstruction of the Disneyland theme park as a large scale CG model using the free program Blender. The work kicked off with a few backstage show buildings lacking much detail or accuracy but has evolved over the last twelve months with the ultimate goal to model as much of the park as possible, with as much attention to detail and accuracy as is reasonably and enjoyably possible.
This is a very interesting project, as the vid above testifies and a great reminder of how effective manual modelling can be, even with the use of modest tools such as Blender. Check the link of the blog above for further vids (Joe has even posted some Blender tutorial videos, very useful for those uninitiated in the package) and still images. Well worth checking out!
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