Saturday 24 November 2007

Gamr7's Automatic City Builder

While leafing through the latest issue of EDGE magazine (183), I spotted an excellent 2-page article on automatic city building for games. Focusing on a newly formed French company called Gamr7, it details their middleware approach aimed at enabling artists to quickly design and create detailed urban environments. The innovation in their piece of software is the fact that the cities are grown based on the meaning of buildings according to activity. Virtual cities are of course very complex and this procedural approach is indeed very interesting.

More details on the article but it is important to note that this revolutionary concept to 3D urban creation, while at the moment used as only as a service, will be released as a commercial product in early 2008! Check Gamr7's website at http://www.gamr7.com/ and also make surew you view the embedded movie there with the various test city models they've created with this approach...

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