Monday, 6 August 2007

MaPZone, a very useful texturing editing tool

One utility I have recently found extremely useful for my work, MaPZone, Allegorithmic’s free procedural texture generation tool, will soon be upgraded to version 2.6. The tool enables users to create seamless, high-quality textures based on a compositing graph which will automatically tile and can be locally edited (amongst many other features, check the link below for all of them). The update, set to be released sometime in the fall of this year, will bring about the ability to input bitmaps so that they can be mixed with the procedurally generated layers that the program specialises in, as well as several other usability improvements.

Well worth a look for all 3D modellers also heavily involved with texturing work, more information on the application, tutorials, a community forum, as well as of course the ability to download the freeware version at http://www.mapzoneeditor.com/.

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