I am seeking to fill the role of a computer graphics/games programmer working on a KTP (knowledge transfer partnership) project at Bournemouth University, UK. This is for a 30-month fixed term contract and involves collaboration with an external company (Nautilus International Risk Consultants Limited).
The role will involve the researching of all types of 3D terrain generation applications and then the development of proprietary prototype software that will allow for rapid, automatic/semi-automatic 3D terrain content generation for use within the Virtual Battle Space (VBS) 3 game engine.
In addition to this, the role will involve embedding the capability within the company to enable further development and exploitation of the software. This is a challenging yet potentially very rewarding opportunity to apply creative and innovative thinking, as well as strong technical skills, that will result in an innovative and exploitable capability.
More information about the post can be found
here. The deadline for applications is 23/03.