Sunday 31 March 2013

Lecturer in Games Programming/Games Technology post at Bournemouth University, UK

A Lecturer position in the area of games programming/technology has become available in the Creative Technology Group (which I am part of) in the School of Design, Engineering and Computing at Bournemouth University, UK.

You should have a doctoral qualification or equivalent and expertise in games programming/technology is essential. You will be expected to have a strong understanding of C++ and C# programming (plus related paradigms such as object-oriented programming) and also APIs such as OpenGL or DirectX.
 
 
In addition to this, you will be expected to have familiarity with contemporary game engines such as Unreal, game modification and applied maths and physics for games development. Industry experience in the form of published game titles would be advantageous. A strong research profile in a related area, evidence of successful bids for funding and experience in supervising postgraduate students would also be desirable.
 
The closing date is (midnight) Wednesday 10th of April 2013.

A detailed job description and person specification are available from our website together with an online application form.

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