Saturday, 27 November 2010
Thursday, 25 November 2010
With founding members of PixelActive staying in the company and the links between Navteq and Nokia the push towards 3D urban navigation to compliment/replace maps is apparent, hopefully the expertise of PixelActive will further accelerate this.
Saturday, 20 November 2010
The IASTED International Conference on Graphics and Virtual Reality (GRVR 2011) will be an international forum for scientists and engineers to discuss the latest research and development in the fields of graphics and virtual reality. GRVR 2011 aims to act as a place to exchange information and knowledge among the top scholars and researchers of the world.
Monday, 15 November 2010
Titled Rage:Mutant Bash TV the game is hugely impressive (see video above) considering the limited hardware it runs on and moreover is supposed to be available this month. Finally, the legendary John Carmack himself is alleged to be involved in its development.
Thursday, 11 November 2010
After many years of computer graphics research striving for results which cannot be distinguished from reality, there is now, in parallel, an increasing amount of work focusing not on the approximation of the real world, but on the simulated depiction of more traditional human artwork styles. These styles come with a variety of implications such communicative, emotive and perceptual processing aspects that these approaches can convey, via the inherent abstractive forms and stylization they are associated with.
The research field itself is called non-photorealistic rendering (or NPR in short) and can today be observed in a number of application areas, including real-time computer and video games plus also animated feature films. Contemporary hardware has made possible recent mainstream gaming titles such as Sega’s MadWorld (for Nintendo’s Wii) and Ubisoft’s Prince Of Persia (for a variety of platforms), employing comic-book/sketched and cel-shaded rendering styles respectively. Equally, Disney’s upcoming feature length film Tangled simulates oil-painting techniques. Titles such as these demonstrate that there is considerable interest from developers, film-makers and public alike to explore the possibilities for alternative graphical representations that modern NPR techniques, because of their flexibility in different stylizations, can offer in the area of computer entertainment.
Only original research papers will be considered. Authors should limit initial submissions to no more than 30 double-spaced pages in 12-point font with appropriate margins, inclusive of all materials. A double-blind review will be conducted and papers will be returned to the authors, with explanatory notes for further action. Submissions will be screened to ensure coherence with the theme of the special volume and will be accepted for this theme throughout year 2010.
More information about the journal and the special issue itself can be found at http://www.ibimapublishing.com/journals/CFP/ijiw2.html.
This year's IASTED International Conference on Human-Computer Interaction (IASTED-HCI 2011) will be a major forum for international researchers and professionals to present their latest research, results, and ideas in all areas of human-computer interaction, covering a wide range of topics on the subject from virtual and augmented reality to mobile and ubiquitous computing issues. For more information on the conference check the link below.