Friday, 22 April 2011
ghostTown urban modelling 3DS Max script
ghostTown is another fantastic effort to utilize 3D Studio Max's Maxscript language to generate an urban modelling tool. Features include low polygon/high polygon buildings, a tool for road layouts, a system for material usage and others. The script currently works on the latest version of Max (2011).
Well worth checking out by first looking at the video above and then visiting the site here. The best thing about ghostTown is of course the fact that it is free and very available for anyone interested in exploring the potential of automatic/semi-automatic city generation.