Sunday 11 May 2014

Springer book chapter publication

A Springer book chapter publication I co-authored is now available, as is the book containing it, "Virtual, Augmented Reality and Serious Games for Healthcare 1". This has the chapter I have worked on with another two Bournemouth University colleagues titled "A State of the Art Survey in the Use of Video Games for Upper Limb Stroke Rehabilitation".


For accessing both the book and chapter see the official Springer site here.

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