A workshop paper I am the co-author on has been accepted at the 3rd GAS 2013; this is the International Workshop on Games and Software Engineering (which is co-located with ICSE 2013). The workshop takes place in May in San Francisco, USA. The title of the paper is "Distributed DeepThought: Synchronising complex network multi-player games in a scalable and flexible manner".
More information about GAS 2013 here.
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