
A blog showcasing a range of subjects, such as personal work-in-progress research and/or activities to related news items in the world of computer science...
Tuesday, 29 November 2011
Mobile iOS map and app for Skyrim

Sunday, 27 November 2011
Contact lens with embedded display

CryEngine to be used by CrystalCG

Thursday, 24 November 2011
Doom 3 code now available

Tuesday, 22 November 2011
Unity-powered Leisure Suit Larry 1 gets HD and multiplatform remake

Sunday, 20 November 2011
Round up of recent Unreal-powered iOS titles
Naturally enough there have been a number shooters created using UDK (and a few coming up too, see my previous post here about Desert Zombie: Last Stand which still isn't out yet). One of these is Warm Gun, a futuristic wild west first-person shooter. Released last month, the game showcases UDK incredibly well in terms of very detailed level-design (though the action itself is a bit clunky on the framerate front on my 3GS, maybe because of the hardware?).




Saturday, 19 November 2011
Framework leader for Bournemouth University Creative Technology degrees

You can find out more about the degrees themselves here at a very comprehensive website which also includes lots of additional information such as open day event dates etc.
Doom 3 release of source code delayed

Thursday, 3 November 2011
"Using the Unreal Engine and Development Kit for Research Purposes" tutorial at ACE 2011 conference

These lessons could form the basis of using UDK in the future for research in a variery of directions, all under the computer entertainment/simulation/educational field. It is expected that, post-tutorial, the participants can walk away with both an understanding of how the engine is currently used in research but also tangible skills to put that to use in their respective areas.
You can find more about the conference that houses this tutorial and its rates here.
UDK receives October update
A new October version of UDK is now released by Epic Games with new features worth highlighting, such as for example Facebook integration available for iOS development. While other tools have also been updated (foliage ones for example) the Facebook additions are very welcome as it means that UDK iPhone games can interact with Facebook users (wall posts, friend lists etc.)

While I have never been one for Facebook games (or Facebook itself for that matter), it is important to see the mobile version of UDK integrating further with this social networking application, particularly considering its vast user base. A fuller list of the updates can be found on the official UDK site here.